Hello there! My name is Bryan Kline, and I'm the owner and manager of Mystic Tiger Games, LLC.
I created this company for the purpose of developing and publishing my own idea for a board game. This is my first attempt at such an endeavor, and it's so out of my normal area of expertise that I feel like I'm clinging to a raft in an ocean of questions and uncertainty. However, I'm thankful that I've been able to meet a lot of people along the way and gain a lot of knowledge and insight from the others that have walked this path before me. I'm confident that with enough time and effort, this project will be successful.
This website and the Mystic Tiger Games brand exist to serve as a focal point for the attention on my game. Even though it feels like a long way off, I'm hoping to eventually create a Kickstarter campaign to help push the manufacturing and initial sales of the game. My goal is to eventually get the game onto gaming store shelves, but to do that I need to have copies of the game already made.
The purpose of this blog is to document the steps I take along this path, to serve as a reminder of where I've been and the success and mistakes I've made, and to serve as a behind-the-scenes look at the process for anyone making the same journey or who is just curious about how it works. I don't claim to be an expert on the subject, but if this writing helps just one person avoid a mistake somewhere along the line, then it will have been worth it.
I anticipate making three types of blog posts. Announcement posts are for upcoming events and news, Developer Diary posts are for information regarding the work I do on my game and the design decisions I make, and Flashback posts are for recording events that happened in the past, before I had a place to put them.
To whomever is reading this: if you like what you see here, then I ask of you to please let me know. Give a 'Like' to my page on Facebook. Follow my company on Twitter. Drop me an email at the contact@mystictigergames.com address. Or sign up for my email newsletter. (Okay, as of this writing, I don't have the newsletter working yet. But it is high on my list of priorities and should be available soon.) Every bit of positive feedback I get serves as a much needed push to for me to get this project completed.
Thanks for reading.